VF-1M "MORNINGSTAR"

(Version 1.01 - Last updated: 7/29/98)
Concept by David Olson (olsonda@web1.ecol.net)
Background and RPG Statistics  by Kenneth Olson 
Background Information derived from Robotech Technical Files

BACKGROUND

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As the second Robotech War proceeded, it became increasingly aware to the remaining Robotech Defense Force personnel, that this war would be exclusively the show of the Southern Cross.  As a result, no new mecha were to be designed or manufactured for the already depleted RDF forces.  RDF high command quickly came to the decision that although no new mecha would be designed and built, the RDF did have a considerable quantity of older VF-1 Valkyrie fighters in storage in Tranquility Base on the moon and in various depots scattered around the Earth.  The solution was to then take these stalwart watch guards from the First Robotech War and turn them into guardians in the second

The basic airframe was kept, but the electronics, weapons and armor under went a major overall.  Two new Nakajima/P&W/Rolls-Royce FX-2010 fusion turbines were added to replace the venernable FF-2001 or FF-2001D initially installed.  These engines produced 25% more thrust than the earlier models at three-quarters the weight.  The aging Hughes AWG-20 X-band pulse-Doppler radar was replaced with a new AWG-30 model providing 50% greater detection range.  The armor was upgraded to the Chobam laminar found on the VBF-1 and VAF-6 series of veritech fighters.  In addition the two nose lasers were replaced with  two EP-4 single barrel particle cannons Each cannon is charged from the main protoculture generator and can fire 9 MJ of particle energy every second.    The head lasers were similarly upgraded to LA-5 lasers able to fire 6 MJ bursts every 2 seconds.

The first production upgrade was rolled out in March of 2029 and entered combat service the next month in South America.   Major David Olson flew the first upgrade VF-1M into combat against remnants of the Khyron's Vipers a Zentraedi Malcontent band.  Although he was shot down moments after the combat began and the mecha was completely destroyed, the RDF high command decided that the Morningstar package was an inexpensive means by which they could upgrade their forces.

The upgrade kits went into full production on September 2029 at New Albuquerque base in the North American Quadrant.  All total some 1,129 VF-1A, J, and S models were upgraded with a majority  taking place on the Valkyrie fighters placed on Earth because of the Robotech Master blockade.  These fighters were immediately placed into action against the Master's Bioroids and Assault Shuttle forces to mixed success.   Generally, the Morningstar pilots had lower death and higher kill rates than their Southern Cross comrades in arms.  This result is more likely due to the fact the the RDF pilots were generally more experienced.  Nevertheless, it is undeniable that the Morningstar upgrade package allowed the RDF to play a more significant roll in the Second Robotech War than it otherwise would have.

At the end of the war, most of the Morningstars had been destroyed.  However, some 100+ of the units survived the Invid invasion and were highly prized by resistance forces for their longevity of the protoculture generator and their high maximum speed which could often outrun any Invid mecha .

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RPG STATS

Vehicle Type: VF-1M Valkyrie Morningstar Fighter
Class: Variable Fighter
Manufacturer: Robotech Defense Forces upgrade package New Albuquerque Base
Crew: One pilot wearing Tactical Life Support System.

MDC BY LOCATION:

Location Morningstar
Head Lasers (1, 2, or 4) 25
(1) Head 75
Hands (2) 30
Arms (2) 125
Legs/Engine Thrusters 225
(2) Main Body 325
Reinforced Pilots Compartment 250
Retractable Utility Arms 3
Wings (2) 125
Tails (2) 50
GU-111 100
Nose Lasers (2) 50

 

NOTES:

  1. Destroying the sensor head of the Morningstar will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal). Radar and communications will be unaffected.
  2. Depleting the MDC of the main body will destroy the mecha.

SPEEDS:

RUNNING, SOLDIER CONFIGURATION:
128 kph
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
300 kph / 400 kph for (A,B,G,H,I,T)
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Max level speed at sea level : Mach 1.5
Max level speed at 10km:  Mach 4.5
Max level speed at 30+ km:  Mach 7
Stall speed : 182 kph (VTOL rectification possible)
Initial climb rate : over 35000m per minute
Service ceiling : 40 km (unboosted).

MAX ENGINE THRUST:

STATISTICAL DATA:

HEIGHT:
16.7m  in soldier configuration.
11.7m in gerwalk configuration.
6.3m in fighter configuration.
WIDTH:
9.1m at shoulders in soldier and gerwalk configuration.
14.8m  with wings at maximum extension.
LENGTH:
5.0m in soldier configuration.
11.3m in gerwalk configuration.
14.0m in fighter configuration.
WEIGHT:
23,000 kg empty.
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
Small compartment behind pilot's seat for personal belongings in addition to the cyclone storage compartment
POWER PLANT:
Two Tirolian mecha protoculture-generators RT-6d providing a total of 1,000 MW
Delta V:
100  kps
 
COMPATIBLE FAST PACKS (Macross Mecha Designs):
Dorsal: NP-BP-01, NP-BP-02, NR-BP-T1, NP-BP-10, NP-BP-11, NP-BP-12, NP-BP-19
Arm: NP-AR-01, NP-AU-T1
Leg: NP-FB-01, NP-FB-T1, NP-FB-10

 

WEAPON SYSTEMS:

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  1. GU-111 65MM THREE-BARRELED SMOOTHBORE ROTARY: firing 700 rounds per minute, 600 round capacity stored internally.

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  2. 2 x NOSE MOUNTED EP-4 THREE-BARRELED 80MM PARTICLE GUN POD: Can fire 9 MJ bursts of particle energy every second and is powered by the main protoculture generators.

     

  3. LA-5 HEAD LASERS: The head lasers were upgraded to the more powerful LA-5 laser cannons capable of firing 6 MJ shots every two seconds.

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  4. BODY/WING HARD POINTS: Two fixed hard points are mounted on each wing.   These hardpoints can be used to carry 15 short range missiles, 5 medium range missiles or 2 long range missiles.
  5.  

     

  6. HAND TO HAND COMBAT: If necessary, the Morningstar can engage in melee combat rather than use a weapon. The VF-1M  is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

    DAMAGE:  

     

STANDARD EQUIPMENT FOR THE MORNINGSTAR:

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COMBAT BONUSES FOR MORNINGSTAR TRAINING:


REFERENCES USED IN THIS DESIGN

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